An independent S.T.A.L.K.E.R. 2 mod project

ZONE
OVERLAY

A multiplayer interpretation of the Zone, built around persistent characters, faction allegiances and the consequences of how you treat other stalkers.

Explore the project

01 / Overview

The project

The balance of the Zone is the central design problem.

Exploration, danger and conflict belong here. Cooperation needs a place too. ZONE OVERLAY aims to make helping others, keeping commitments and building trust meaningful ways to progress.

You would begin as a loner with little equipment and no established standing. Small jobs and useful actions would open a path toward supplies, recognition and eventually a faction.

Shared gameplay and these progression systems are still in development.

02 / Zone World

Karma,
standing
& factions

Design notes
Rules and names may change

01Karma

A personal measure, visible only to you, shaped by genuine help and harmful actions. It would influence opportunities and encounters in the Zone.

Access to hidden stashes and a greater risk of mutant encounters are ideas being explored. Their balance and triggers have not been implemented.

02Standing

How other stalkers regard you. Useful work, reliable conduct and repeated aggression would affect your public standing. Standing is the working name for this system.

Unprovoked killing would carry consequences. A path toward Bandit status and restricted access to established traders and technicians is being considered, alongside ways to rebuild trust.

03Factions

Begin as a loner. Earn recognition, learn a faction's purpose and work toward joining it. Membership would involve requirements and a deliberate choice.

Faction relationships would remain separate from karma and public standing. An allegiance should not automatically decide whether someone is trustworthy.

The system should recognize context, including self-defense, and resist players farming reputation through repeated favors between alternate accounts.

S.T.A.L.K.E.R. 2: Heart of ChornobylGame imagery © GSC Game World

03 / Alpha

A small
first group

The planned alpha will be free and invitation-only.

Testing will begin with a limited group and grow as shared gameplay becomes ready. The initial number of players and test dates have not been announced.

Required
S.T.A.L.K.E.R. 2 on Steam
View the base game
Access
Free invitations, limited places
Sign-in
Steam is the planned login method

Invitations coming soon

Alpha invitations will open here when testing is ready.